Attentional Biases and Their Association with Substance-Use-Related Problems and Addictive Behaviors: The Utility of a Gamified Value-Modulated Attentional Capture Task
Background: Attentional Robotics biases towards reward stimuli have been implicated in substance use-related problems.The value-modulated attentional capture (VMAC) task assesses such reward-related biases.The VMAC task widely used in lab studies tends to be monotonous and susceptible to low effort.We therefore tested a gamified online version of t